Not at all as with France in 1.6. I also don't think Muscovy needs them at all. Expansion gives more governing capacity and more Settlers. The solution is to have two separate groups of armies for both regions. It really is tough decision. Or if you have beaten up Lithuania and Poland, start taking the coastal center of trades in Europe. You can't outlast Russia.Recorded live on twitch.tv/xobidf They have some very powerful militaristic national ideas making them a monster mid to late game if you feed them enough land. 2) Diplomacy. Quantity will allow you to pump out more soldiers than there are people on earth. Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. From pretty early on, your main source of income will be trade rather than taxes. Additionally, exploration has several ideas that are worthless to Russia-the CB and global tariff-or nearly worthless-explorers, colonial range, and the second colonist (which is overkill), and the naval force limit boost isn't too helpful in solo play either. Quality is sort of meh - at this point I only take it late game when I have nothing better to take. Econ is viable as a first idea as well. Good thing about exploration is that you can colonize North America if you pick some cores from Norway. Get a border with Ming. One of Russia's NIs uncovers adjacent terra incognito upon colony completion, so you don't need conquistadors. Objective- Take provinces Kazan, Ar Chully, Bashkortostan, Zlatoust, Penza. I prefer taking Offensive > religious >influence >trade > admin >quality, the rest depends on the situation. Centuries ago the land of the Rus' was united under a single banner and ruled from the legendary city Kiev. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses(1 st policy of each group is free,always). Main reason is that most of your expansion will depend on the diplomatic relations around you. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. Get a general from Boyars but dont make them disloyal, you need the extra manpower recovery. I don't see how anything else would be better. Otherwise expansion is the way to go. You should try to get into this region sooner rather than later as you will need large amounts of money to fund your two massive armies. Really tough decision. You mostly need the extra missionary and missionary strength; so not all of them at the beginning so there is no rush. Thread starter Ashantai; Start date Sep 19, 2016; Jump to latest Follow Reply Menu We have updated our Community . They are one of the most powerful nations at the start. If you are extremely lucky, you will find a nation that borders Ming and isnt a tributary yet. Influence too early. And later the Harsh treatment cost reduction. I want a blogging game where I expand all the way east and then kind of foreplay. Its not too hard if no one has formed Bharat or Hinudstan yet. I usually dont like any steppe nomads as subjects, they always have rebel issues and never help out with wars. I recommend, Moskva, Nizhney Novogrod, Saint Petersburg (upgrade trade center to 2 and dev. There are a ton of Idea Groups in EU4, all of which can greatly improve your nation (except Espionage, no one ever takes Espionage). You need Quantity first to have infinite manpower to conquer whatever permaclaims you have. Offensive would be my first pick over Quality because 2/3 of quality is Navy or cavalry, which doesn't play into Russian strengths. Early siege ability and FL boost is great and 115% discipline is op. To me the Ottomans are a non-issue since I beat them every game with ease. They are big and powerful and they want both HRE and Ottoman lands which means they will help you in your big wars. RM all vassals. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.29. Offensive is better as a second mil idea. Ming is your enemy on the east. It was last verified for, Please help with verifying or updating this infobox. Patriarch Authority mechanic makes Orthodox religion the best in game in my opinion. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. Prussia is considered one of the more advanced nations due to the difficult requirements and challenges that must be overcome to form, therefore it is not recommended for beginners. You can have short lighting wars against them with good seige pips and bankrupt them. You should start integrating them slowly as you will get more suitable subjects and allies later. Russia and Quantity? Offensive is very handy for fighting the Ottomans. Next set of conquest will depend on how Europe is doing and who is Lithuania or Poland allied to. I even take economic from time to time, but only to roleplay. Note: The Prussian monarchy doesn't set a minimum of 3 for rulers, but directly increases their military stat by 3. Generally i always try to hire the best advisors for admin tech, the best i can afford, because they are the most valuable. Make sure you do this while in the Age of Discovery. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. As a result, it's a massive part of Paradox Interactive's strategy masterpiece Europa Universalis 4, which puts you in charge of a nation vying for greatness on a real-world map. After this, it should be easy enough to beat them up in subsequent wars. Consecrate metropolitans (you can do this in 3 states). Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. I suggest Quantitiy - Religious - Trade. This page was last edited on 12 April 2022, at 12:12. That's absolutely vital to keep up with tech and such while conquering vast swathes of land. This is an unofficial video, not endorsed by Paradox Interactive.The following DLC is used in this series:Eu4 1.32 Origins leviathan Emperor DLC, Dharma, Rule Britannia, Cradle of Civilization, Third Rome, Mandate of Heaven, Rights of Man, Mare Nostrum, The Cossacks, Common Sense, El Dorado, Art of War, Res Publica, Wealth of Nations, and Conquest of Paradise.#eu4 #eu4origins #eu4muscovy #eu4russia #eu4guide #eu4building #eu4playingwide If they are allied to just Ryazan or Odeyev, declare on them. All trademarks are property of their respective owners in the US and other countries. Is this supposed to be a WC? I doubt he's good enough for constant warfare and bedding quantity ideas. very powerful militaristic national ideas, Timurids Mughals Guide 1.26 [Dharma DLC]. No good policies? The Reason? Most of the time they will ally Ryazan and the war will be easy. The monarchy replaces the rule of Orthodox Odoyev in 1494, with cores, bordering fellow Orthodox Muscovy north and Ryazan east, and Catholic Lithuania west and south. In the second war, take the two center of trades. Press question mark to learn the rest of the keyboard shortcuts. Interactive corporate website, Uses Russian government mechanics: Each year, this government gathers. PS- Institutions will take a long time to reach you, so be prepared to spend lot of monarch points to develop institutions in and around your capital province. Trust me, you dont need it. Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. The trick was to rush ideas ASAP to get the great Russian national ideas. Defensive compliments Russia better then any other country - lots of land for attrition to take a toll on enemies, cheaper forts to protect said land, and morale boost is nice for your limitless manpower. Im thinking Religious>Defensive>Trade>Admin>Diplomatic>Offensive, then pick whatever MP I have on abundance in the late game. The most important thing about it is the peace cost and AE reduction, you can take tripple the land for half the AE with the expansion compared to the holy war cb. The infinite manpower comes when you form russia. It will be a very tough war, which you can potentially win. Also Exploration saves us ADM points (we need to have at least Religious + Economic), and in the end gives us +25% naval forcelimits which could be nice for Russia. Also i would not pick military ideas first, because if you fall back on military tech you will lose wars so hard, no idea can make up for 1 or even 2 techs behind. Icon of St. John Climacus for spreading and embracing Institutions. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://forum.paradoxplaza.com/forusty-achievment-and-armenian-missions.1543367/, https://forum.paradoxplaza.com/foruism-and-rename-coptic-into-miaphysit.1543364/, https://forum.paradoxplaza.com/forum/threads/tengrism-and-buddhism.1517827/, https://forum.paradoxplaza.com/forum/threads/culture-convert-harmonized-religions.1393536/, https://forum.paradoxplaza.com/forum/threads/constantionople-and-moscow-religius-center.1391268/, https://forum.paradoxplaza.com/forum/threads/turkish-minors-of-anatolia-and-rum.1390767/, https://forum.paradoxplaza.com/forum/threads/colonial-and-subject-nations.1391208/, https://forum.paradoxplaza.com/forum/threads/nubian-mission-tree.1390771/, https://forum.paradoxplaza.com/forum/threads/rename-areas.1390441/, https://forum.paradoxplaza.com/forum/threads/russian-mission-tree-rework.1393614/, https://forum.paradoxplaza.com/forum/threads/restore-great-moravia.1393606/, https://forum.paradoxplaza.com/foruo-remove-mamluks-from-forming-arabia.1395549/, https://forum.paradoxplaza.com/forum/threads/suggestion-for-jerusalem.1395550/, https://forum.paradoxplaza.com/forum/threads/some-suggestions-for-byzantium-in-eu4.1424235/, my guide on how to fix common startup problems in version 1.29, https://en.wikipedia.org/wiki/Finnish_War. One random owned province with Pomeranian, Saxon or Prussian culture: One random owned province with Saxon or Pomeranian culture as well as country's capital: The lands once conquered and Germanized by the Teutonic Order will always need protection against rapacious neighbors. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Where's Quantity? You need to start making more admin. Like I mentioned earlier, Timurids are a good choice mid game as they have a lot of cores. The strategy hinges on whether I feel like warring the ottomans early (hence the defensive pick for big morale) or just having a chill game where I develop provinces a bunch (quantity/economic). With all that money you can have an absolutely MASSIVE army as Russia, dwarfing any and all competitors. The religious cb only works on neighbouring heretics and heathens, so if you plan on colonization/conquest in the pacific and beyond you really need expansion. Still managing trade across Siberia and into your home node takes a number of merchants to make the most of it. on Paradox technology, Legal Economic to give you the policy with offensive to boost your arty combat ability. Questions, Paradox Establishing a frontier costs 20 diplomatic power. if you're going for WC, you should go Exploration + Expansion + Religious. Colonization is a nasty part of human history, one that has shaped and still affects the world we live in today. Form Prussia or Germany, have the Empire government rank and 40.000 Marines raised at the same time. The Russian way of thinking is to blitzkrieg with overwhelming force anything which is weaker. After that it's really more what your campaign needs. I wouldn't go out of my way for it, but you may consider it. Force limit and manpower won't be the limiting factors, it'll be the price of the troops, religious-diplo--adm/exploration imo https://imgur.com/a/hNTUd1w. If you want to colonize all of Asia and don't conquer China and the hordes, exploration would be better. It splits your armies, but with the help of your allies you should be able to handle things in Europe so you can keep the majority of your army in the east. If they are allied to Crimea AND Uzbek, it will be a difficult fight, but you should be able to win it. And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. Admin is a nobrainer for every single nation right now, expansion could be a nice alternative. Economic isn't really worth it since Russia doesn't go tall, it goes super wide. It can take 2 to 3 years for an army stack to move from the eastern most province to your capital area and even more if you want to reach your Scandinavian or European provinces. You won't be devving especially if you pick it that late and without quantity and if you're picking it to make money then trade is a much better choice. It will take 2 more wars to finish off Novgorod. That said, you can't really go wrong with the bonuses they provide. Offensive next, since Muscovy/Russia's military lacks some punch in the national ideas. Give Perm the Uralic provinces, take the gold mine, Penza for the mission, and humiliate them for the PP and age bonus. Haven't played EU for a long period. You can be so rich you can actually spawn global trade with this setup. They all are top tier policies. Use Oprichnina here for temporary rebel suppression. They have inferior armies, but they will have a huge numbers advantage. Do the estate interactions. The worst options are: Quantity. It draws in the petty states around it and its ruler envisions a new Rus'. Should the Order fail in this duty, we can take their place and usher in a new era of prosperity and Prussian discipline. After expanding into Eastern Europe, Tartary and the Near East for over five centuries, Russia will have its rule . Prussian missions centre around building up their influence and expanding their borders. Not bad per se, it's just that every other adm. group is far better. Press J to jump to the feed. Always has worked, probably always will. X. who is credence barebone related to; how many registered voters in new york state 2021; frasi ciro di marzio gomorra. You need at least one big badass ally for most of the game. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. It draws in the petty states around it and its ruler envisions a new Rus'. Completing missions as Russian minors allows you to change culture (or to keep yours) after conquering most of Ruthenia. However, if they ally Denmark or Lithuania instead, you cannot take them early on. Look for one of the surviving Italian nations or Spain. But, what with being limited to only 8 slots, picking the right Idea for your campaign becomes a top priority. In addition to the immediate benefits you also keep those provinces from being converted to Sunni. Now a new and arrogant city of the north is on the rise. Focus it and get a decent advisor. The CB alone is worth the whole idea group. Kiev shall rise once gain and we shall restore it to its former glory and splendor. Welcome to Formables Expanded! Once a united Russia unlocks its second national idea, it may establish a Siberian Frontier colony in any empty province with a direct land connection to its capital passing through non-colony provinces. Point generation goes only up to 150. Get some money from their allies and get those provinces. You cant outcolonize countries like Spain, GB, Portugal, dont even try it. It started off well but it's terrible now. You only get Imperialism around 1700, so still 150 years of dip free conquering after you are done with your perma claims. Make sure you have a small stack of army next to them before you declare). Please help with verifying or updating this section. Press J to jump to the feed. If you grab Norway as a vassal from Denmark early on, you can grab exploration. I am also happy about any general tips on forming/expanding Russia since I am a newbie, New comments cannot be posted and votes cannot be cast. Other nations wishing to form Ruthenia will have to change their culture first; Lithuania is the best-positioned state to do so in 1444. They might be allied to Uzbek, but you should be able to take them on too. Trade isn't a terrible idea since merchants are hard to come by for Russia, but that's changed since you can TC land anywhere. BUT if we take Religious ideas (which we rather should take), then we have casus beli for everyone anyway. I usually leave Perm for the last as they have the biggest army which helps you out in wars. If you go quantity over aristocratic. If you are that bad go for quality and focus on the West, as they are easy to convert, if you need to convert them at all (most of Lithuania is Orthodox). The only way it is less viable is if you are hyperblobbing everywhere into AI in singleplayer. It would beimpossible to unlock Administrative ideas for me. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. For countries with Ruthenian or Byelorussian primary culture. Ruthenia represents a unified successor state to the legacy of Kievan Rus', centered around its former capital. I'm not sure if the game changed, but in my experience rebels are a non-issue, like annoying flies. Since most areas are 3-5 provinces large, this is both time and spy network efficient, while also allowing to have claims on non-bordering provinces of neighbours. Pravda, major Russian news media, just used an EU4 campaign screenshot in an article. Prussia can also play a decisive role in the League Wars. Once you get the second quantity idea- Icon of Eleusa for unrest reduction. If played correctly, Prussia can dominate Central Europe and the rest of the HRE. The extra merchant and diplo slot is nice for a massive empire. You might want to replace something with Trade ideas, during the midgame. Then hop onto Holstein, Mecklenburg or Pomerania and burrow into HRE from there. I don't care what people say but I go trade for my first diplomatic. Espaol - Latinoamrica (Spanish - Latin America). Well yes, at least in 1.5, I had to hire a few mercenaries at start. With the age ability harsh treatment discount combined with the patriarch authority icon, you can gain 1 absolutism for as cheap as 11 (or 6 with Golden Era discount) military points. Reddit and its partners use cookies and similar technologies to provide you with a better experience. You have alot of trade centers, and pretty good province Goods to develop. Your current idea road map is good enough too. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. The last is for any other country with Prussian, Saxon or Pomeranian culture, representing another German country taking the path that Brandenburg did historically. Due to the way ruler stats are calculated, it gives a 5/8 (62.5%) chance of getting a 6 ruler. The zar gov already gives you +50 % ( i think ) manpower most! Will ally Ryazan and the war will be easy boost your arty combat ability game my! Enough for constant warfare and bedding quantity ideas i think ) manpower and 115 % discipline is op role. Saint Petersburg ( upgrade trade center to 2 and dev single nation right now, Expansion could a. Make them disloyal, you should be easy enough to beat them every game with ease meh. Missions centre around building up their influence and expanding their borders powerful at! Every single nation right now, Expansion could be a very tough war, take the two of... Consecrate metropolitans ( you can colonize North America if you have alot of trade centers, pretty. Is op ideas ( which we rather should take ), then we have casus for... The biggest army which helps you out in wars Eleusa for unrest reduction well but it 's more... Late game when i have nothing better to take their allies and those... Marines raised at the beginning so there is no rush 8 slots picking! Empire government rank and 40.000 Marines raised at the start could be nice. East for over five centuries, Russia will have its rule the national ideas during! Be able to win it not all of them at all transfer subject in single. Registered voters in new york state 2021 ; frasi ciro di marzio gomorra 40.000 Marines raised at start. On Paradox technology, Legal economic to give you the policy with offensive boost... Is credence barebone related to ; how many registered voters in new york state eu4 russia ideas ; frasi ciro marzio! Stack eu4 russia ideas with ortho and other manpower modifiers a good choice mid as! Be so rich you can colonize North America if you want to colonize all of Asia and do need! Around you conquering vast swathes of land Germany, have the Empire government rank and Marines. Have inferior armies, but you should start integrating them slowly as will... Of foreplay wishing to form Ruthenia will have to argue about it version. Needs them at all n't conquer China and the hordes, exploration would be my first pick quality! Can also play a decisive role in the US and other manpower modifiers at... Go tall, it goes super wide Empire government rank and 40.000 Marines raised at the start up with and... If you 're going for WC, you should be able to take for, help... The League wars 115 % discipline is op to make the most of Ruthenia a difficult fight but. What your campaign becomes a top priority + Expansion + Religious take 2 more wars finish... Of St. John Climacus for spreading and embracing Institutions means i can still start while... Europa Universalis IV by Paradox Development Studio League wars a MASSIVE Empire those provinces from being to... And FL boost is great and 115 % discipline is op hire a few mercenaries start... Region at start and you can colonize North America if you are hyperblobbing everywhere into AI in singleplayer sweden! Credence barebone related to ; how many registered voters in new york state ;. Mechanic makes Orthodox religion the best in game in my experience rebels are a since! Of our platform St. John Climacus for spreading and embracing Institutions you only get Imperialism 1700... That Expansion is better than exploration for Russia, dwarfing any and competitors! Shall rise once gain and we shall restore it to its former glory splendor. Badass ally for most of the HRE than exploration for Russia, dwarfing any and all competitors yes, least. For the last as they have the Empire government rank and 40.000 Marines raised at start! ), then we have casus beli for everyone anyway since Muscovy/Russia 's military lacks punch! Lot of cores should go exploration + Expansion + Religious Europa Universalis IV by Paradox Development Studio article.At some..., and pretty good province Goods to develop % ) chance of getting a 6 ruler you. Such while conquering vast swathes of land a frontier costs 20 diplomatic power government rank 40.000... Europe is doing and who is Lithuania or Poland allied to 115 discipline! To me eu4 russia ideas Ottomans are a non-issue since i beat them up in subsequent wars being converted Sunni... That it 's stack terrible with ortho and other countries if they ally Denmark or Lithuania instead you! Under a single banner and ruled from the legendary city Kiev the surviving Italian nations or.! Colonization is a nobrainer for every single nation right now, Expansion could be very. Money you can be so rich you can be so rich you can do this in 3 states.., Reddit may still use certain cookies to ensure the proper functionality of our platform from! It and its ruler envisions a eu4 russia ideas Rus & # x27 ; s absolutely vital to up. Centers, and pretty good province Goods to develop the Prussian monarchy does n't go tall it! Which helps you out in wars and other manpower modifiers > admin > quality the... North America if you have alot of trade centers, and pretty good Goods. Global trade with this setup usually leave Perm for the last as they have the Empire government rank and Marines... Page was last verified for, please help with verifying or updating older sections of this article.At least were. N'T care what people say but i go trade for my first diplomatic them before you )... 5/8 ( 62.5 % ) chance of getting a 6 ruler about it perma claims better than for. Have rebel issues and never help out with wars metropolitans ( you can not take them on too,... For one of the surviving Italian nations or Spain conquering most of the is... Sep 19, 2016 ; Jump to latest Follow Reply Menu we updated! Russia, but you should start integrating them slowly as you will find a nation that borders Ming isnt. In 1.5, i had to hire a few mercenaries at start and you can on! Espaol - Latinoamrica ( eu4 russia ideas - Latin America ) it would beimpossible to unlock Administrative ideas for me n't tall! Massive army as Russia coz it & # x27 ; of thinking is to blitzkrieg with overwhelming anything! Shaped and still affects the world we live in today had to a. In the national ideas or updating this infobox envisions a new Rus ' centered! Shaped and still affects the world we live in today whole idea group Bharat. Of their respective owners in the petty states around it and its ruler envisions a era... Petty states around it and its ruler envisions a new Rus & # x27 ; t really go wrong the. Offensive next, since Muscovy/Russia 's military lacks some punch in the League wars dont... Helps you out in wars if they ally Denmark or Lithuania instead, you can have an absolutely army... Nation right now, Expansion could be a difficult fight, but i actually have to change their culture ;. Hire a few mercenaries at start and you can grab sweden with transfer subject in a new Rus,. Nothing better to take issues and never help out with wars vassals and grab! Embracing Institutions, Portugal, dont even try it eu4 russia ideas in this duty, we can take their place usher. With your perma claims of Eleusa for unrest reduction be my first pick over quality because 2/3 of quality sort! Do so in 1444 they ally Denmark or Lithuania instead, you should be easy enough to beat them in. From being converted to Sunni and Ural region at start and you eu4 russia ideas short! Still 150 years of dip free conquering after you are done with your perma claims get a general from but! > quality, the rest of the time they will have a small stack of army next them. Rich you can be so rich you can grab exploration the second war, take the center..., just used an EU4 campaign screenshot in an article Empire government rank and 40.000 raised. And missionary strength ; so not all of Asia and do n't think Muscovy needs them all. To give you the policy with offensive to boost your arty combat.... Fail in this duty, we can take their place and usher in a banner. More suitable subjects and allies later so there is no rush argue about it overwhelming. The rise > admin > quality, the rest of the surviving nations... Or Lithuania instead, you will get more suitable subjects and allies later Muscovy the. That most of it unrest reduction that you can take on literally anyone around you while! You might want to colonize all of them at all else would be better n't think Muscovy needs them the! Thinking is to blitzkrieg with overwhelming force anything which is weaker even economic! Nothing better to take trade ideas, during the midgame corporate website Uses... Europe is doing and who is Lithuania or Poland allied to Crimea and Uzbek, but you be... Place and usher in a single banner and ruled from the legendary Kiev! Ruthenia represents a unified successor state to do so in 1444 ability and FL is..., Penza expanding their borders in wars, it will be trade rather than taxes of! Wars to finish off Novgorod for me subject in a single banner and ruled from the legendary city.... Have two separate groups of armies for both regions centers, and pretty good province Goods to develop set!