One is in Inarus chambers, and the other one is in the room to the southwest of the main hall, directly to the south of where the pit fiends lie. This apparently reduces craving proportionally to how much damage you heal, so if you want to cast it, but your teammates just aren't getting hurt in combat (which can happen if you buff them thoroughly), switch on Hardcore difficulty and cast a Meteor Swarm or something on your party, then use Bestow Life Force. If you speak to Darovik about the book you found, hell give you a lengthy story about a former death priest who traveled to the City of Judgment and attempted to destroy the Wall of the Faithless that surrounded it. Beyond his spellcasting, though, Ganns combat feats mostly revolve around the shortbow. In addition, scimitars are always worse than longswords in terms of what you have access to. Your craving for spirits indicates how quickly your spirit energy will decline. It worked, for a time, until the Founder connived to place you into the barrow and absorb the curse yourself. This applies to the last updated original version of nwn2 - perhaps mods can fix it. Sure the base damage difference is less negligable in the begining but like you said, i'll find a great Longsword early in the game. Middle game, you have Grobnar, Middlelate, Sand and Zhaeve. Mask Fragments: If you managed to find all of the mask fragments in the various dreamscapes throughout the game, Kelemvor will tell you of an option that now becomes available to you: if you can somehow manage to return the mask fragments to Akachi, he may yet be reminded of what he once was, and be freed of his curse. First therell be Remorseless Instinct, then Infinite Despair, then Unrelenting Fury, and then Insatiable Hunger. Despite his threats against you, Zoab and his men will simply wait for you across the way, allowing you to make the first hostile act. If you eliminated at least four of them, hell let you through for free. Forovan: Forovan tests your strength by challenging you to an arm-wrestling contest. This is considered to be a Chaotic Evil action, though. As a note, there are a ton of soul housings in the repository itself, but you can only check out one at a time. If you want a bit of combat and loot, then quicksave your game and speak to the pirates in the corner of the bar here. The Forges will allow you to create a handy golem that will protect weaker characters until you manage to leave the barrow. on April 3, 2009 at 10:42AM PDT. Unfortunately, Enzibur has him under contract. Also dont forget to issue an Attack Nearest order; if you leave your party on Hold Ground, they wont attack anything! You have three options when interacting with the body. Hell be an easy kill. If you throw it through, and its daylight back in the real world, the Count will run off, but otherwise youll probably have to fight him. Be sure to right-click on an enemy to keep an eye on its health bar while you attack. Kaelyn doesnt offer much in the way of out-of-combat utility. If you're worried about the game's difficulty, we highly recommend a weaponmaster character; with the changes to enchanting in the expansion pack, it can be pretty easy to make yourself a high damage weapon. You may be able to pass the ritual that Lena gives you, but the others will probably be off limits, even to very powerful fighters. Since Gann had accompanied us, we immediately had him cast Epic Gate to summon in an extra bit of help for the fight. Home Forums > D&D Games Forums > Neverwinter Nights 2 > Sorcerer's Place is a project run entirely by fans . You can also find the secret room behind the exit portal here to find the Mourningring and the Thayan Knight Halfplate, both very good magical items. Doing so will drive the girl mad, and cause her father and a number of his spiritual allies to attack you. When youre ready to move on, head west into the scriptorium. Whether or not thats a good idea is up to you to decide. Give it Spiderskin and Stoneskin for a nigh-unkillable helper. It isnt necessarily an evil choice, however. If you possess an Enchanter's Satchel, you can place weapons and armor into it, along with Spirit Essences, then use these feats on the Satchel to enchant the items. Baldur's Gate with Use Any Item, 3.5/Pathfinder with UMD. Damage Bonus: Magical 2. Like its spiritual predecessor, Planescape: Torment, MotB itemization is quite interesting and varied. To the southeast, in the Blighted Trees portion of the forest, youll find a hunting dog. Take your soul, absorb it into your body, and youll have eliminated the curse of the spirit-eater. If you attempt to prevent the thing inside you from eating his soul, then Okku will join you as a party member. He should go down quickly against your epic might. If you approach him, hell attack you. The stats are impressive, especially if youre playing on Hardcore difficulty (lower difficulties make you immune to critical hits anyway). Gulky is tough, since she'll possess one of your team members and probably force you to kill them. You can also complete Fentomys quest, and meet a rather insane Hagspawn. You can repair your golem in between each round by speaking to it, but our souped-up model actually managed to win all five rounds without ever taking damage, so hopefully the model that you construct will be as hardy. Suppress will shift your character to the Lawful Good alignment over time. We applied it to a weapon and got an extra 6d6 fire damage per swing, at a cost of an extra 25% vulnerability to cold. Take advantage of this and pelt him from a distance with a powerful spell before engaging him. If you follow her to Ujuk, hell reveal his true form, and that of his tribe: theyre Uthraki, worshipers of the spirit-eater. Ammon Jerro will be uncontrollable here, as well, but hes powerful enough to take out a few of the Myrkulites by himself. This will be important in some of the upcoming quests. I'm making a Fighter/Clerc type character and i'm still debating wehter to go Blackguard or Paladin. When you attempt to leave the Sloop, Zorah at the door will make you pay 500 gold for starting a fight. Along the way through the game, you'll be able to earn new feats related to your spirit-eating abilities that will make you more flexible in how you approach your addiction. Dont be fooled by the "lesser" part of its title; the thing is still relatively beastly. The southwestern vault contains no Tomes, but it does contain a solder named Kelthanos who drops a Belt of Storm Giant Strength and a Talisman of Pure Good. The teleporter here will lead to a room with Spiritwalkers in it, and an awesome shield for clerics in a chest, but the teleporter that leads onward is to the south of the obvious one. Rest up, fight off the gnolls in the back rooms, search for items as you like, then go to Liennas bedroom, search the worktables, and head through the portal that opens. By the time you unlock him, hell probably be ready to start learning the epic feats, so stick with the epic spells and Great Charisma/Wisdom. Head through the door here to speak with the Founder. That will cause ghosts to appear. Shell give you the key to Liennas secret room in the shadow plane of Mulsantir, as well. When youre ready to leave, click on the portal that heads to Shadow Mulsantir. Adamantine Falchion. He deals negative energy damage, so if you have any equipment or spells that protect you from it, you may want to use them now. And this time, I wanted to release my inner munchkin and see just how OP I could get with crafting. Also make sure that your game is paused whenever you need to perform inventory or spellbook management, level up, etc. Individually the foes are not very difficult, and if youre properly buffed, the group shouldnt be all that hard, either. He doesnt know where it is, but points you towards the same ancient vault that the Prodigal Daughter quest will apparently be taking you to. You can try to talk her out of it, but if you do, youll be locked out of the Sloop and will need to enter through Shadow Mulsantir. Hell tag along on your party as a fifth member (i.e. Head into Mulsantir. Speak to Yusev the Acolyte here, who complains about the fact that his necromantic studies have fallen into disfavor with his god. Theres a blight spreading in the forest that appears to be killing a good amount of the vegetation, as well as a large fire to the south. Mistress: When you defeat the undead, speak to the guard and head through to talk to the Mistress. No matter what you do, Magda, Jasper, and the audience will attack you. Summon helper creatures if you can to help in the battle. Unfortunately using Suppress is bizarrely classified as a Lawful Good action (surely the self-interest involved in not becoming addicted to spirits would be a relatively neutral act, alignment-wise? However, if you go through with it, Inarus will give you a set of skeleton keys that will apparently open a good number of doors within the academy. Having a +5% chance to double your damage is much better than a +2 per hit, no? Youll encounter Kaelyn before the end of the first act of the game. The following enchants are optional, depending on your preferences and play style: Fire Aspect II (sets enemies on fire), Knockback II (pushes enemies away when you hit them - can be helpful or very annoying). Its pretty important to keep as many of your soul creatures alive as possible; each one that dies will impact your remaining spirit energy, which youll need to keep as high as possible to survive this gauntlet. ALL RIGHTS RESERVED. Use it on a Volatile Spirit Essence to learn the Malleate Spirit ability. What you need to do is take the activation orb, place it on the hotbar of one of your characters, then place Safiya into the focusing site between the obelisk and the first mirror. Take whatever you like, but you should probably flip Safiya herself over to the crossbow and keep her back. You can actually place bets for both of the side bets, but youll have to make a bet, tell Artesh youll come back later, then speak to him again and make the other side bet. (Two caveats: I started with my OC char, including equipment except for weapon: as a consequence, I kept my Thieve's Hood through motb - don't think you can find/buy that in MOTB. Okku himself drops a Pristine Power Essence, which will make for some powerful enchanting later in the game. In no particular order, we headed for the Wells of Lurue first. Hes brought along a spirit army, which fuels his power. Youll want to memorize a lot of buffing spells for Safiya here. Youll wind up with a special ointment in either case; the Pure Sanctuary Water will let you apply to Chauntea for relief, while the Legendary Blood will let you plead to Malar. Your first goal will be to head into the Veil Theater, which is located nearby. They want to fight, but theyre easy enough to kill. We never obtained this ourselves, but we believe that the Uthraki Hill Tribe in the Wells of Lurue will offer it to you if you complete the quest that they offer you (which will only be offered to you if you devour Okku's soul at the end of Act I). In it, youll find the spirits of a few of your ancestral spirit-eaters, who guard a woman dressed in red. If you do so, youll enter. For Mask, Obsidian revised the magical enchantment system from the version in NWN2, which was clunky and fiddly. As far as epic feats go, try to let her nab Epic Spell Penetration and Great Intelligence, alongside any of the epic spells that you find useful. A thousand years of living has taken its toll on the Founder. My final rig was a joke, though. If you open the private cell and speak to Gann, however (quicksave first), you can convince him to join you. This is considered a good action. The gnoll has the last lever, and is using it as a club. Quickly make your way through the Manifestations here. Other new feats include Satiate, which can let you avoid death by feeding upon your experience points (which you should never have to use if you manage your spirit energy correctly), and Provoke Spirits, which will let you cause all nearby spirits to become hostile to you, thus making it easier for you to Suppress for big spirit energy gains. I noticed that most undead would be immune to cold, and I can imagine that a few demons had resistance to fire (but not enough to dismiss fire as a whole). Glowing Power Essence. If you dont have any good conversation skills, you can bribe him to your side. If you do so, you can head to the red-robed merchant just inside the town gates, spend 10,000 gold for the cart, then walk outside and speak to the Shous again. Gann can cast Recall Spirit, so thats taken care of. You'll face a couple of barrow guardians in these spots. Presumably this is an evil act. I did a few things different, like going with the Watch and sparing Okku, so I won't be as op as you. Thatll earn you a quick 1500 XP. Regardless of which side you fight for, youll have three subquests to pursue: attacking/defending the archives at Eternitys End; help defend/secure the gate to ensure that more troops can or cant get in; or head to the Basilica of Lost Hope and kill/defend the Voice of Kelemvor. Freeing any single one of the prisoners will let you move on. That will unlock some previously inaccessible rooms in the Instructors Quarters. West Harbor has been the scene of battles before, but nothing quite like this. It was fun. GameSpot's Walkthrough to Mask of the Betrayer will reveal all. If you examine the Keeper, youll find that its powered by spirits. Gann is a clever one, and likes a bit of backtalk, but nothing too insulting. If youre looking for a lot of Evil points, complete the ritual and fight the whole gang. I just had some time off and went through OC and MOTB using the same character. If Gann is in your party, then shell be revealed as his mother, and offer up extra information. Yulia: Yulia tests your constitution with the Rite of Endurance, which challenges you to stay in a freezing tub of water for as long as you can stand it. Head inside and speak to the inhabitants after quicksaving. These guys are highly resistant to physical and elemental damage, so use spells like Magic Missile or Disintegrate to push their health down and finish them off. When youre done, loot the bodies and return to the exterior area of Mulsantir. Keep in mind that you can also position your characters so that Safiya and Gann are out of harms way before your main character runs in to start the fight. Using Devour Spirit on the elemental when its in the "near death" stage of things will net you a Pristine Spirit Essence, so thats definitely something you want to take advantage of. We started our journey through Mulsantir at the Sloop portal, which pops you out at the Shadow docks, so thats where well start. Using that ability is also a Good action. If you need to, rest and rebuff. Its almost entirely a negative state; although you may think that youd gain some kind of vampiric superpowers, instead, youre mostly going to be crippled if you dont feed your need. . Bloody ass you all, I love The Wheel of Time series https://teespring.com/stores/the-wheel-of-time-tshirt, This game runs better on Linux than Windows 10. Target your fire on a single knight at a time, and hopefully your elementals will distract the rest. Remove the lever from the device that controls the elemental, then return with it to the northwest and insert it into the device here. How do I reduce skill points using the console? Spirits arent evil, so you probably wont be well-served by Circle of Protection spells. I haven't played D&D since 2002 (3rd edition? Another useful bugfix. You cant do much about this now, but if you return here after you get done with the Sunken City, youll be able to enter Anyas dreams. One of the baseline abilities. If your appetites get the better of you, or you simply prefer to devour all the spirits that you see, you can maximize your craving meter. Apparently Windy wished his master to disappear, but Enzibur instead killed him, thus causing one of the conditions to be met. On the other hand, he cant cast any spells nor equip any items, save for amulets and rings. If you use this on an enemy with 25% or less health, you'll gain bonus spirit energy, as well as a Spirit Essence. Note that the Intimidate option will cause a large decrease in influence with Okku if hes in your party. When youre ready to leave this godforsaken cave, head to the main chamber. What prestige classes should I look at for a two-weapon ranger with agility/mobility oriented feats? If you head inside, Inarus will appear behind you, blocking your exit, and start to buff himself up. Yulia: A full 350 hit points are required to defeat the ice this time around. Dont promise the gargoyles anything; you can goad them into attacking you by trying to bluff them into the third door, then kill them and take the magical items and essences that they drop. She wants you to foment an insurrection by speaking to the five remaining berserkers at the post and turning them all against Dalenka. There isnt anyone in the game that appears to sell regular arrows, so youll have to buy lots of Arrows +4 for his inventory before you head out into the wilderness. This will remove the weakness effect from you. As Okku will be a frontline fighter for you, take these equipment slots and try to use them to get him increased AC (preferably through deflection or dodge bonuses; natural armor bonuses from equipment will not stack with Barkskin or Spiderskin spells), increased saving throws, or regeneration. Rebuff yourself, then head into the Vault itself. Ask Safiya if shes all right when she stops you to gain a bit of influence, then move forward to take on Okku, the bear god. Ammon's just as surly as ever, but he'll be handy to have around. Thatll gain you some experience and let you move on to search the furnace, which contains the replica of the Sword of the Gith that you lost at the beginning of the expansion. Protect them as best you can, kill all of the manifestations, and youll have to take on a slightly more difficult version of the Faceless Man. Kill him and his men, then loot the bodies. None of the trio will drop any items if you kill them, and this option doesnt affect your alignment at all, so its probably the best way to go. Ask him about the experiment that hes researching, and youll discover that Nefris was working with chaos theory, of a sort; she was trying to separate two rooms full of Mephits into their respective races. Alternately, you can try to intimidate her and make the dreamscape an even more unpleasant place to be. Gawatha: Gawatha is an orc shaman that has come to ask the Coven about a boy in his possession, named Kepob. There are at least three shadow portals in town: one at the farm between the Prison and the Temple of the Three, on between the hovels and the stone wall near the Bazaar, and one inside the Sloops suite room. If you have Gann in your party, though, hell be able to sweet-talk her into accepting your lie. This can be easy or difficult, depending on your class; fighter characters will find it pretty easy to kill a Manifestation with just a round or so of wailing on them, while casters may find it more difficult to take them down quickly. You will also need the Feat Craft Magical Arms and Armor By default, weapons have 8 points to spend on enchantments, and other item types have 10 points as a base. After youve completed the Re-Exile, Left to Rot, and Burning Hatred quests, return to Nadaj in the Lake of Tears Garrison for one last task. Youll be told that there are two ways to escape from the barrow: you can either bash the bear skeleton bones in the middle of this room to anger the spirits, then defeat them; or head to the northeastern corner of the barrow to reach the Pool of Offerings. The door in the room you wind up in will lead to a room full of portals, which also features the Keeper of Doors, a large golem. A side bet on the last match will let you earn another students soul. Performing the former ritual will shift you towards Good, while performing the latter will shift you towards Evil. You're browsing the GameFAQs Message Boards as a guest. Youll also net yourself the Ring of the Untherite Generals, which is another one of those rings that has a few spells that you can cast once per day in it. If you weren't getting exotic proficiency for free from Favored Soul, there would be absolutely no reason to ever use them. When you do go through, youll have to fight Khai, a red wizard, along with another red wizard, a couple of erinyes, and whatever creatures the fools manage to summon. Youre unable to use any abilities or command your teammates while polymorphed, however, so be careful when you use it. Take it, then place a single volatile Spirit Essence into the pool. Odesya is already mostly leaning towards Nadajs side. If you can find any way to grant yourself a Freedom of Action status, then you might want to use it. Near the gates that separate the northern part of the city from the southern, youll now be able to find an open door leading into one of the homes. You have two options here: you can either attempt to infuse the Keeper with your own Spirit Energy (which will drain your meter), or you can reach into it and extract its spirit core. Its cool! Private cell and speak to the five remaining berserkers at the post and turning them against... 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