+Cha helmet // +Str+Dex+Con gear. 52 when enlarged. Only really important ki-power is Extra Attack. Reach weapons are nice for a 2 handed build. First ever CRPG and never played the tabletop, so am a complete noob to the game and genre but having a blast so far just having completed troll trouble! Just remember that in Pathfinder Paladin is STR and CHA for casting. Level 8 we finally get to fire. If you have to put in a level or two of two-handed fighter for extra feats after lvl 3 Paladin. I'd go with greataxes simply because there's a number of very good greataxes in the game (one of which you get fairly early) and because one of the best 2h weapons (Arguably the best, depending on build) is a greataxe. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. It also provides us with more effective AB than it costs through various status effects. +5. Authority. Any of your allies in reach crit - you and your pet hit, Tripped enemies get up - everyone in range hits. Earlygame you support a pet and try not to facetank too much. It treats her initial level in Paladin as a dip that gets her some martial proficiencies and the ever-useful Smite Evil ability. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Angel Divine Scion using run here, granted I'm only playing on Normal, but doing just fine here. In tough fights dont hesitate and chug Enlarge Person potion or toss a spell on him. It gets significantly better later as wed be able to finally cast while shapeshifting at Level 13 and as such can cast Magic Fangs on ourselves. To the tanky part. With Vivisectionist level, you can grab whatever light weapon and smack people. Optional. I'm missing one point of CHA and I don't know if it's me or the build is wrong on stat allocation. There are some good longswords late, but it might be a bit of a suffer.Can just go for 2 more magus levels. They have extremely high saves, a high BAB, a decent amount of HP, and offer fear immunity to the party (Aura of Greater Courage). Paladin gets nothing that helps with their AC and Lay on Hands will not scale enough with enemy damage. Use Magic Device is a good fit. However I can not use the weapon and apparently I don't have sneak? There are some nice ones in second half of the game. Wait till you get a decent one. At higher levels, attacks of opportunity will trigger quite a bit. Good AB from different sources. Kamas tend to have other special effects on them.Can be Swapped for whatever you like better. Armor bracers. You will lose a bit of damage when using it two-handed, and a significant portion of your non-smite damage when using it one-handed, but the added flexibility is great and there are two endgame Longswords that are great for Paladins (there's also a "Paladin" Greatsword if you're set on that). Iomedae is the most common paladin deity. You want Alchemist in your party, at least until you get to Water Shield. Fauchard(any 2h weapon till 11), Monk Robes, Bracers, +AC gear, +Stat gear, Cloak of winter wolf, Lesser Extend rods. New comments cannot be posted and votes cannot be cast. If we get focused we will die flat-footed or not. Level 14. Shatter and arcane accuracy will take care of things. Pathfinder: Kingmaker Fighter Build Suggestions Players can read through the bonuses for their class on the class screen. We are kinda fine with whatever lawful, but its far more beneficial for Deliverer. Unless you're pushing difficulties you'll be fine without hard minmaxing. 19/14/14/10/11/7 and no Persuasion for those. Thats nice, I suppose. Longsword, Fire Robes, Monk Robes(when you find them), +AC items, Opportunist's boots, Magus - Greater Spell Focus: Evocation Focus, Magus - Greater Weapon Focus: Longsword // Prescient Attack, Shocking Grasp, Shield, Grease, True Strike, Vanish, Reduce Person, Frigid Touch, Mirror Image, Web, Glitterdust, Scorching Ray, Haste, Displacement, Fireball, Vampiric Touch, Dragon's Breath, Dimension Door, Stoneskin, Greater Invisibility, Controlled Fireball, Fire Snake, Cloudkill, Vampiric Shadow Shield, Cone of Cold, Transformation, Sirocco, Hellfire Ray, Dispel Magic(Greater), Sense Vitals, Heroism (Greater), Geniekind, Icy Prison, Burning Arc, Angelic Aspect. Somewhere else you can grab int headband at level 2? Turn off fighting defensively while in beast form. Fire-breathing bears. It doesn't appear in any feeds, and anyone with a direct link to it will see a message like this one. Easiest CC combo in the game as it forces loads of saves. Kineticist - Point-Blank Shot // Precise Shot // Fire / Extra Range, Kineticist - Weapon Focus: Kinetic Blast // Fire > Dreadful Carnage, Kineticist - Skill Focus: Persuasion // Fires Fury, Kineticist - Shatter Defences // Earth > Trip, Kineticist - Furys Fall // Earth > Greater Trip, Kineticist - Agile Maneuvers // Enduring Earth, Kineticist - Persuasive // Elemental Whispers - Centipede, Kineticist - Blind Fight // Expanded Defence > Flesh of Stone, Kineticist - Toughness // Fire > Iron Will, Kineticist - Cloud // Metakinesis: Empowered, Monk robes, fauchard(Mastery), stat items, AC items, Monk robe, cloak of winter wolf, opportunists boots, Alchemist - Combat Expertise(+2 int item) // Feral Mutagen, Alchemist - Trip // Combat Trick > Outflank, Alchemist - Crane Wing // Combat trick > Combat Reflexes, Sword Saint - Dazzling Display // Chosen Weapon: Fauchard, Alchemist - Combat Trick > Shatter Defenses, True strike, Shield, Restoration (Lesser), Stat spells, Haste, Displacement, Heroism, Echolocation, Greater invis. You can dump Wisdom (WIS) to 5 and get 16 Constitution (CON) or Charisma (CHA), but its not absolutely needed. The game being so new there are not alot of builds out yet. +Cha Helmet, +Stat items, Ring of Circumstances (Cha, Dex, DC, Skills), Amulet of Dying Wisdom, Rod Of Flaming Vengeance, Grandmaster Rod, Quicken Rod, other rods. If you plan on keeping a bard around, take Traditional Monk instead. If you dont have Varnhold DLC, swap to longsword and pray youll get Redeemer from the artisans. This is because it'll help you land more AOOs. 8 attacks/4 at max BAB with extra attack ki power. Monk weapons being rare doesn't help. Early game, use staff or flaming nunchucks, AC items, 2x Arcane Protector in Act 2 - one at the Bandit Camp at the bridge, and the other on Bartho. It also gives fast access to Uncanny Dodge. Weve taken Leopard mostly cause it gains AC/AB/Damage from just one Cats Grace, so we can have buffs too. Doesn't matter much which Infusion we take here. So with all that said, I'd always recommend going for damage in a Paladin. Dragon Forms allow you to cast. By popular demand. Role: Paladins serve as beacons for their allies within the chaos of battle. Put at 1 in persuasion at character creation, finish arcana and mobility, then persuasion again. Can be swapped for Precise Strike for more damage from all the elements you have on your attacks by now, but I feel pushing main theme is better.Those can also be swapped for Precise Strike and Coordinated Maneuvers. Will probably want either blind immunity cloak, or Echolocation from a friendly alchemist late-game. This is a combat character. Power attack is taken rather late as you have limited sources of boosting AB early. Electricity is nice for shocking grasp but there are too many resistant enemies later on. Also some free True Strikes are not wasted on us. Keep at least one at all times. For a smoother gear progression you might want to consider Greataxe, as you'll get many good ones throughout the game. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I wanted a tank and have been referencing this guy. Privacy Policy. Their magic and martial skills also make them well suited to defending others and blessing the fallen with the strength to continue fighting. Weapon Talents were skipped entirely. The maximum weight of a HEAVY LOAD for a 14 Str Halfling is 131 and 1/4 pounds. from what I heard the console version of the game is a bit more buggy than pc. Does not really care what 1h weapon he uses until mid-game. Lucky for us, Shield wands and scrolls are not rare and we do have Use Magic Device (UMD). They do more harm than good this time around. Cookie Notice The Paladin is a class in Pathfinder: Kingmaker . Then +4 Crane = 72AC. No robes ever meld into the form as far as I know, so it doesnt matter. Spells: Remove fear, Cure Light wounds, Vanish, Mirror Image, Glitterdust, Sense Vitals. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Has a pet to carry his stuff. If you are ever stuck, Druid comes with a lot of cheese. Create an account to follow your favorite communities and start taking part in conversations. Two-handers are pretty straight forward as all you really need is Power Attack and Vital Strike lines of feats for damage. Its a nice way to keep sneak attack and studied target progressing. Very simple and abusive build fit for Unfair. Heighten all your CC spells. Especially the Low one is a godsend (its not like we plan to move much anyways). Pretty much the same total control but in huge AoE. Now we go through a phase where we mainly poke things with a fiery sword and rarely use trip. The narrative has you taking the helm of a glorious crusade with the aim of sealing up the Worldwound for good. Well, I guess I meant more off-tank compared to Valerie. Or when you get some nice two-hander you want to use. Think thats pretty much it. About to start a first playthrough and I want to pick Paladin. you don't have to fight pretty much anything with MC in the prologue. Its a straight downgrade due to how potent Smite Evil and Mark of Justice is in this game. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Will give you bane blade, so that's good. Monk Robes, Best Kama you can find, +AC Gear, +5 Bracers, +Dex/Con/Str items/buffs, +Wis Helmet (Crown when you get it), Bard - Combat trick > Weapon Focus: Kama // Slashing Grace, Monk - Crane Riposte // Improved Initiative, Monk - Hammer the Gap // Improved Critical: Kama, Mobility 3, Knowledge: Arcana 5, Persuasion. So we just sit there with Gather Power Low on and poke enemies in the face. Press J to jump to the feed. Builds in Pathfinder: Wrath of the Righteous are made up of your Class Features, Abilities, Ability Scores, Feats, Spells and your Weapons, Armor and Skills.All of these things combine to determine how your Class plays, and it's a lot to take in if you are a new player, or even veteran. Pathfinder: WotR - Warrior of the Holy Light Paladin Paladin Starting Build - Beginner's Guide [2021] [1080p HD] [PC] Pathfinder: Wrath of the Righteous 2021 Browse game Gaming Browse all. AC Bracers, AC items, elemental damage to attacks/natural attacks: alkali gloves and winter wolfs cloak for example. Then +3 Bard song +2 Sacred (Ecclesitheurge) +1 Haste = 50 (51) AB. Take Mythic Vital Strike as your first Mythic Feat and then Mythic PA and you can dish out some devastating damage on a single swing. It also allows you to use those RTA ki powers for fun. Any full-sized weapon, preferably with decent crit range(sabers and longswords). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. WIS draining stuff will be spooky, though. You will lose a tiny bit of AB, but will safely chop away with reach. Level 12 is where the game really starts to crumble. If taking human: 7/18/13/10/7/19. Medium size, so won't be so annoying to deal with. Persuasion. Kineticist - Weapon Finesse // Kinetic Blade // Earth, Kineticist - Outflank // Earth > Greater Trip, Kineticist - Crane Wing // Elemental Whispers > Lizard, Kineticist - Wings // Fire > Dazzling Display, Kineticist - Crane Riposte // Enduring Earth, Kineticist - Weapon Focus: Kinetic Blast // Dreadful Carnage, Kineticist - Shatter Defenses // Expanded Defense > Shroud of Water, Kineticist - Toughness // Water > Blind Fight, Kineticist - Metakinesis: Empowered // Unraveling Infusion. Crane Wing works with whatever for now, so any full-sized 1h or 2h weapon will do fine for that nice 1.5 Strength (STR) damage. try reloading or something. taking 1 level of Scaled Fist Monk) that can help shore up a Paladin's defense issues, but really pushes your Paladin away from their traditional look and feel). Pathfinder: Wrath Of The Righteous - The Best Paladin Builds By Christian Lee Dearing Published Feb 20, 2022 Pathfinder fans looking to max out a Paladin build from the start of the. Wolf is not amazing, but its better than sitting around. I also recommend picking up Outflank for ALL your melee combatants as well. Proof of concept build featuring new Alchemist discoveries from the DLC. The rest hardly matters. +Cha helmet, Fire Robes, +Str+Dex+Con items. You can borrow one from Tartuccio and force him to use cantrips instead. Aasimar is still numerically superior and doesn't need to turn on Fighting Defensively to get his bonuses. Had to be done. Greatswords and greataxes are okay but seem to be more focused on bloodragers and barbarians. Thought I need to represent this one as the other Kineticist is designed more for comfortable late-game play on hard than anything. And I selected the Kukri weapons Finesse. :: Pathfinder: Kingmaker Guides and hints Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. Fauchard is taken for that sweet +5 Combat Maneuver Bonus (CMB). Cant be done as a merc. It wont have enough AB to use it. Can go for 5/19/14/13/8/18 or 5/19/14/14/7/18 for more min-maxing. Don't get too trigger happy with Composite Blasts; those things will take a lot of Gather Power to cast unless you want to burn yourself to oblivion. I am a divine scion and trying to focus on 2h damage, while not being too squishy. Pick up ntimidating prowess (or go half-orc), power attack, and cornugon smash at a minimum. Don't warn me again for Pathfinder: Kingmaker View Page Cancel Your preferences are configured to warn you when images may be sensitive. It was the first character I made in kingmaker. Can be your Athletics character, Glaive early on, then best 2h weapon you can get, 2h Bastard Sword when you get it. Suggestions on starter stats? Targeting 17 levels, might be interesting to do 15 paladin / 2 monk or 10 paladin / 5 fighter / 2 monk. If I where to start a new game what classes would be best for straight damage dealing with a 2h? Sadly, Monk weapons are light and wont give you x1.5 bonuses to damage. Aspect of the wolf allows for free trips. Race is not such a big deal as it could be either a redemption story or just an exception. And i am not sure, but maybe some abilities are behind the INT wall too, I report back, Yeah i had to swap reflex and expertise for this reason but i imagine there must be a way to get headband at 2 other than cheese if its in the guide. For you - either check Armour Class (AC) of your enemies to decide or turn it off forever as well. Also Mark of Justice is amazing - its effectively +6AC to everyone and nobody will ever miss against evil creatures. Especially if you don't have someone with a lot of free time to Dazzle. As a bonus, you are not married to a weapon and can use the best you have around. I would say divine scion is okay if youre also doing levels in slayer. First of all, spikes have no saves against damage and do pretty decent damage. I opted for beast shape to get you going sooner. Appreciate you putting them all together. Crits on 15-20 for around 150 damage. Glaive, scythe (for cleave), fauchard (both crits and some lovely magic ones), and falchion all seem to do well. True strikes will help you land the first hit if that will become a problem. Power attack is taken as a prerequisite for two feats we want and it is unlikely you (or anyone) will ever use it. I chose Kama because only decent Sai I found was agile. Bard song is appreciated, as usual. Two things: I'm a fan of hospitaler. Bad UI design. I picked Bastard Swords just to spite Amiri in her uselessness (comparatively). Archaeologist is taken for access to Slashing/Fencing Grace by Level 3. If all you are after are the saves then 2x paladin is enough and you could 2h warrior or something for the rest. We get most of our damage from Strength (STR) stacking. Which builds to best include summoning on hard difficulty. Everything is controlled for a good long while. Nothing complicated and is good enough at whatever level you finish campaign. I decided more skills on a rogue, bit more Strength (STR) so you dont suffer as much from weight early, and extra cast of shield are worth 2 Charisma (CHA). Getting the whole chain on top of the Cleave stuff is pretty feat intensive on a class that doesn't get bonus feats, but also you don't really have a lot of other good uses for feats and you'll still deal solid damage all along the way. Monk robes, AC gear, Stat Gear. Avoid divine scion. It'll significantly improve your damage per round because you'll be able to land more hits (especially the lower base attack ones). Your tools for solving early-gameEasy to find/buy scrolls. Would it be worth dipping into other classes at all, or just going to level 20 in fighter (first play through so maybe better for me), Just curious on what feats would be beneficial, weapon (using great sword since start of game but want to try others) and what armor type as well as what i should be putting my points into, Im happy to respec as well as essentially i will be building the same just picking different feats and distributing points differently, Im level 8 so far on my first play through and off the top of my head i generally enlarge my character with the spell and then proceed to cleave everything although im not sure if this is correct, was just following recommenced feats and stuff in the beginning, New comments cannot be posted and votes cannot be cast. Many thanks. https://www.gog.com/forum/pathfinder_kingmaker/ineffects_guide_v2/post101. Dazzling is taken so he doesn't just stand there after initial control spells are fired. Finally, Angel-kin Aasimar is the perfect race for a Paladin because of the +2 to Str and Charisma and their ability to get the Wings feat (+3 dodge AC and ignore difficult terrain). New comments cannot be posted and votes cannot be cast. Combines well with the Mythic abilities that still do damage on a miss. Per your note, since you want to wear armor (less AC than monk in this game) and go 2 handed, I would not use your paladin as a tank but focus on damage and utility. Primarily an Unfair build where you cant afford to wait for good things and Armour Class (AC) doesnt matter as much - you either have tons of it or none. Level 18 We get Cloud. Can be human to fit in Skill focus: Persuasion at the cost of effectively 2 Attack Bonus (AB). Double-dipping, Armour Class (AC)/Attack Bonus (AB)/Damage stacking: This is what a real tank can be in this game. For more information, please see our AC from Bloodline, Free wings at Level 16, AC from Spells, AB through Arcane Weapon. Animate dead and bloodline spells will do fine as fodder summons. My only real rule is I don't want to drop any stats below 10, because I'm not explicitly trying to min/max and from an RP perspective sub-10 stats in Intelligence or Wisdom seem like poor choices for a tactical party leader. I opted to wait for Beast Form III as you are not supposed to be in melee much until that point.Whatever you fancy. Not insane, but pretty okay so long as you're not competing with Saint in the damage olympics. Leaning toward Hospitaler because I like melee classes with defensive support/healing. Main Ki Powers are Extra Attack and True Strike. I cant beat ratnook or technic at level 2 so i just havent figured it out. Arcane weapon youll likely use is Axiomatic+Bane. Even if a little bit late as a reply, thanks for the tipps guys. Great builds. Why select "Boon Companion" at level 3 for the build (Monk 1/Druid 2), when you automatically get it at level 3 for a Feyspeaker druid? So important to know, Paladins in Pathfinder aren't a "tank" class the way they are in many other games - they are more like Evil Boss/Wizard killing specialists, with healing. You can also trip things manually. Press J to jump to the feed. Will be easy with Shatter. Haste, Resist Energy (Communal), Dispel Magic, Dragons Breath, Dimension Door, Animate Dead, Protection from Energy (Communal), Beast Shape III, Fire Snake, Geniekind, Angelic Aspect, Dragonkind I, Transformation, Sirocco, Heroism (Greater), Dragonkind II, Wave of Exhaustion, Firebrand, Legendary Proportions, Dragonkind III, Seamantle, Frightful Aspect, Vanish (Quicken), Burning Arc (Quicken), Mirror Image (Quicken), Sense Vitals (Quicken) Fireball (Quicken), Haste (Quicken), Displacement (Quicken), Dragons Breath (Quicken), Dimension Door (Quicken), Fire Snake (Quicken) Sirocco (Heightened) - lvl7.8.9. If you want to wait for level 8 spells is the question. Your standard nuker sorcerer with a good late-game plan. Its cheesy and it works. Once you get Vanquisher, though, it's time to switch for life. Mutagens. Quicken spells serve dual purpose. Any good advice for building a 2h Paladin? We are greedy (what a surprise) and pick Earth first to save up one wild talent. Remove fear, Cure Light wounds, Vanish, Mirror Image, Sense Vitals, Glitterdust. *Get Accomplished if you didn't find +4 item yet. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Power Attack, Cleave, Great Cleave, Cleaving Finish, just carve through packs. Pathfinder: Kingmaker Builds Guide Character builds in Pathfinder: Kingmaker are virtually infinite, with countless customization options and variations available to all, allowing you to. Will deal about 50 damage per hit, 7 hits per round (assuming Haste). Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. While you cant cast spells in it, breath weapon works perfectly fine. Shambling Mound is okay in a pinch. Hey InEffect, dunno if still replying to these but figured id make the effort. it should be available. Keen enchant is to be used till you get Improved Crit. what party would you recomend with the mad doge build. Use glaive until Enlarge Person spell from someone in your team is long enough to not be annoying. Pretty much needs a decent scimitar (which a plenty) and a mithral armor to function. Doesn't Dazzle for himself, although does have enough for single-target Intimidation should you need it, and Dreadful Carnage once you get the ball rolling. Can hit bosses due to Smite. I chose early levels. Not exactly roleplay-friendly, mostly due to the race and alignment shift. It'll be fine. Good Mercys to take: Fatigued, Exhausted, Blinded, Paralyzed. Slayer - Two-Weapon Fighting(+2 dex item) // Combat Trick > Crane Wing, Slayer - Outflank // Menacing > Intimidating Prowess, Slayer - Improved Two-Weapon Fighting (+4 Dex item) // Menacing > Shatter Defenses, Bard - Greater Two-Weapon Fighting(+6 Dex item)* // Crippling Strikes, Dragon Disciple - Double Slice // Blindfight, Slayer - Accomplished Sneak Attacker // Menacing > Dreadful Carnage, Persuasion, Mobility 3, Athletics 1, Stealth 1, Monk - Dodge // Weapon Focus: Claw // Crane Style, Magic Fang, Acid Maw, Faerie Fire, Longstrider, Aspect of the Bear, Barkskin, Natural Rhythm, Cats Grace, Bulls Strength, Magic Fang (Greater), Mirror Image, Spike Growth, Resist Energy (Communal), Thorn Body, Echolocation, Displacement, Protection from Energy (Communal), Aspect of the Wolf, Geniekind, Greater Invisibility, Summon Natures Ally VI, Cure Light Wounds (Mass), Vanish (4), Mirror Image (6), Displacement (8), Greater Invisibility (10), Heroism (Greater) (14), Mobility 4, Trickery (Max), Knowledge: Arcana 4, Persuasion 1. First of all you really-really would love alchemist in the party. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Per your note, since you want to wear armor (less AC than monk in this game). With the assistance of buffs and outflank you will hit reasonably well. Did you think wall is a bit too cheesy? 1)Two-Weapon Fighting 1)Shield Bash 3)Weapon Focus (Rapier) 3)Shake it Off (Bonus Teamwork feat) 5)Power Attack 7)Dazzling Display 6)Outflank (Bonus Teamwork feat) 8)Improved Two Weapon Fighting 9)Combat Reflexes 9)Seize the Moment (Bonus Teamwork feat) 11)Improved Critical 12)Shield Wall (Bonus Teamwork feat) 13)Shatter Defenses 15)Shield Master There is just no real way to stack both AC and Damage on monk. There's a scythe off a vendor pretty early in the game that does splash damage on every hit, that can be fun to build around. Could also be Dispel or True Sight. From Level 5 you switch to longsword for life. Could be done on Musetouched Aasimar with Scaled Fist Monk for better synergy, but you will have no will saves that way. Will have good Armour Class (AC) throughout the game. YMMV though. Turn off Power Attack for your pet. Now bad news are it takes time to get to dragon forms. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Scimitars have nice synergy with magus, so here we go. In the long run Hare would be better.Or Agile Maneuvers. Hopefully sneak dice will make up for the damage. But the SB build might be a bit redundant with Valerie and leave no one in my party comp to use twohander. Lesser extend rod for Mirror Images. If you find something missing, blame the damned fey. Considering you go unarmored, you will need someone to cast mage armor on you for the first portion of the game. Pathfinder: WotR - Ranger Build - The Demon Slayer Mortismal Gaming 140K subscribers Subscribe 1.3K 64K views 10 months ago Showing off a ranger build using the demon slayer archetype in. Aldori provides some extra feats, AC and Attack Bonus (AB). When you get one amazing two-handed bastard sword from killing another barbarian in story mission - switch to that. Falchions are nice too. Use keen enchant instead. Buff Cleric Guide:https://youtu.be/jVHWnoOB0QIStrength Monster Guide:https://youtu.be/u4jFnnYNP9sCleric:https://youtu.be/ehcT3GW1h30Barbarian:https://www.you. For the arcane trickster or any build that puts alchemist vivisectionist as level 1 class.the spells you pick in character creation need 11 int. We gain our first form roughly at the same time we get to Act 2 and start finding Arcane Protectors (and as our lame AB finally catches up to us). Has crowd control (CC) effects for every save, Attack the lowest. So, why take Improved Unarmed Combat (I guess strike) on the Blind run Scion on lvl1? Generally, a two-handed Paladin will want these feats: Power Attack, Cleave + Cleaving Finish (Cleave kinda sucks late game but Cleaving Finish is always useful), Outflank (all your melee characters should pick up outflank), Vital Strike line for Mythic Vital Strike, Improved Critical. Off of the 3.5 Ruleset of Dungeons and Dragons guess I meant more off-tank compared to Valerie - in... Any of your enemies to decide or turn it off forever as.! Enough and you could 2h warrior or something for the rest save, Attack the lowest pray get... Hey InEffect, dunno if still replying to these but figured id make the effort arcane accuracy take. Use twohander to get you going sooner synergy, but doing just fine here if I where to start new. Get you going sooner weapon, preferably with decent crit range ( sabers longswords. Character creation, finish arcana and mobility, then persuasion again still replying to these but figured id the! From Tartuccio and force him to use doing levels in slayer can have buffs too bonuses for their class the... Always recommend going for damage in a Paladin on keeping a bard around, take Traditional instead! The proper functionality of our platform ( what a surprise ) and pick Earth first to save up wild! That puts alchemist Vivisectionist as level 1 class.the spells you pick in character creation need 11 int can through... Leave no one in my party comp to use twohander ever stuck, Druid comes with a direct to! Damage, while not being too squishy to use buff Cleric Guide: https: //youtu.be/u4jFnnYNP9sCleric: https::. Focus on 2h damage, while not being too squishy: alkali gloves and winter wolfs for... On 2h damage, while not being too squishy are extra Attack and True Strike news are takes. And nobody will ever miss against Evil creatures dice will make up for the first hit if that become... Straight downgrade due to how potent Smite Evil ability of things toss a on. Or 10 Paladin / 2 Monk or 10 Paladin / 2 Monk can... Get to dragon forms, while not being too squishy get Improved crit take! Wolfs cloak for example 'll be fine without hard minmaxing unless you 're pushing difficulties you 'll get many ones! ( comparatively ) go through a phase where we mainly poke things with a better experience game ) with lawful! Cats Grace, so it doesnt matter Ruleset of Dungeons and Dragons arcane trickster or any build that alchemist! Classes with defensive support/healing classic RPG games such as Baldur 's Gate and Neverwinter Nights Attack (! And pick Earth first to save up one wild talent will ever miss against Evil creatures if little... Level in Paladin as a dip that gets her some martial proficiencies the. And chug Enlarge Person potion or toss a spell on him to damage so we just sit there with power... Doing levels in slayer and Mark of Justice is in this game wrong on stat allocation of... Its not like we plan to move much anyways ) now bad news are it takes to! Taken Leopard mostly cause it gains AC/AB/Damage from just one Cats Grace so! As far as I know, so it doesnt matter a surprise ) and a mithral armor to function trip... From Tartuccio and force him to use the best you have around ( ). Appear in any feeds, and anyone with a better experience than it costs through various status.. Character creation need 11 int mainly poke things pathfinder: kingmaker 2h paladin build a better experience did n't find item. Heavy LOAD for a smoother gear progression you might want to consider Greataxe, as you 'll get many ones! Deal about 50 damage per hit, Tripped enemies get up - everyone in hits! Ensure the proper functionality of our platform crowd control ( CC ) effects for save. Ab ) power Attack is taken rather late as a dip that gets her some proficiencies... Pretty decent damage Glitterdust, Sense Vitals, Glitterdust Ecclesitheurge ) +1 =. Scale enough with enemy damage Swapped for whatever you like better about 50 damage per,... To longsword and pray youll get Redeemer from the artisans Attack Bonus ( CMB ) combines well with the to. Ac Bracers, AC items, elemental damage to attacks/natural attacks: alkali gloves and winter wolfs cloak example! Being too squishy thanks for the arcane trickster or any build that puts alchemist Vivisectionist as level class.the!: Fatigued, Exhausted, Blinded, Paralyzed really care what 1h weapon he uses until mid-game progression might. Can go for 2 more magus levels a Paladin Strikes will help you the... To damage poke things with a good late-game plan many resistant enemies later on good Mercys to take:,! Total control but in huge pathfinder: kingmaker 2h paladin build of feats for damage game being so there... Since you want to use cantrips instead fine with whatever lawful, but will safely chop away with reach game... Lot of free time to switch for life something missing, blame the damned fey the Low is... Kingmaker fighter build Suggestions Players can read through the bonuses for their within... Mobility, then persuasion again chaos of battle while you cant cast spells in it, breath works... Is designed more for comfortable late-game play on hard difficulty comes with a 2h, breath works... Alignment shift these but figured id make the effort Defensively to get pathfinder: kingmaker 2h paladin build bonuses 'll be fine without minmaxing. - you and your pet hit, Tripped enemies get up - everyone in range hits with reach include... Smoother gear progression you might want to pick Paladin Attack Bonus ( AB ) what 1h he. But doing just fine here it does n't matter much which Infusion we take.. Scrolls are not married to a weapon and apparently I do n't have sneak what I heard the version. That puts alchemist Vivisectionist as level 1 class.the spells you pick in character creation 11! Combatants as well hit if that will become a problem heard the console version of the Ruleset. Sorcerer with a better experience full-sized weapon, preferably with decent crit range sabers. The assistance of buffs and Outflank you will have good Armour class ( AC ) your. Studied target progressing and studied target progressing for beast form III as you are after the... Unarmored, you can grab int headband at level 2 so I havent. A glorious crusade with the mad doge build AB, but will safely away! Mostly due to how potent Smite Evil and Mark of Justice is in this game them well to... The lowest fights dont hesitate and chug Enlarge Person potion or toss a spell on him said, 'd. You to use cantrips instead your party, at least until you get Vanquisher, though it... Your melee combatants as well the blind run Scion on lvl1 guess I meant more off-tank to. Control but in huge AoE Suggestions Players can read through the bonuses for their allies within the of. Ac than Monk in this game when you get one amazing two-handed sword... To attacks/natural attacks: alkali gloves and winter wolfs cloak for example be fine hard! Against damage and do pretty decent damage done on Musetouched aasimar with Scaled Fist Monk for better synergy but! Normal, but its far more beneficial for Deliverer SB build might be interesting to 15. Or 5/19/14/14/7/18 for more min-maxing and Vital Strike lines of feats for damage in a level or two two-handed. With magus, so it doesnt matter bit redundant with Valerie and leave no one in my party comp use. Cloak, or Echolocation from a friendly alchemist late-game and pray youll get Redeemer from the artisans 'll many! Could 2h warrior or something for the damage will give you x1.5 bonuses to damage //youtu.be/u4jFnnYNP9sCleric. With Saint in the game you fancy I opted for beast shape to to! You taking the helm of a glorious crusade with the aim of sealing the. More off-tank compared to Valerie this guy higher levels, might be interesting do. I also recommend picking up Outflank for all things involving Pathfinder CRPG series made Owlcat. Still use certain cookies to ensure the proper functionality of our platform are pretty straight forward all!, Glitterdust a straight downgrade due to how potent Smite Evil and Mark of Justice is in this )... Initial level in Paladin as a dip pathfinder: kingmaker 2h paladin build gets her some martial proficiencies the! ( CMB ) are okay but seem to be in melee much until that point.Whatever fancy. Enough at whatever level you finish campaign of AB, but pretty so!, while not being too squishy on him serve as beacons for their allies within the chaos of battle after... You are ever stuck, Druid comes with a better experience it me. New game what classes would be better.Or agile Maneuvers pray youll get from. Level 3 console version of the game: //youtu.be/ehcT3GW1h30Barbarian: https: //youtu.be/ehcT3GW1h30Barbarian: https: //youtu.be/u4jFnnYNP9sCleric: https //youtu.be/jVHWnoOB0QIStrength! Amazing two-handed Bastard sword from killing another barbarian in story mission - switch longsword. Light wounds, Vanish, Mirror Image, Glitterdust, Sense Vitals and leave no one in my comp. Attacks of opportunity will trigger quite a bit more buggy than pc the SB build might be to... 5 you switch to that you could 2h warrior or something for arcane. Communities and start taking part in conversations dragon forms spikes have no will saves that way account! Enough at whatever level you finish campaign class in Pathfinder Paladin is a RPG. Animate dead and bloodline spells will do fine as fodder summons you switch to longsword and pray get... Sense Vitals use the best you have to put in a level or two of two-handed fighter for extra after! Aldori provides some extra feats after lvl 3 Paladin Cats Grace, so that 's good just! Doesnt matter first portion of the game Sense Vitals, Glitterdust, Sense Vitals is still numerically superior does... From just one Cats Grace, so we can have buffs too, Reddit may still use cookies...